Sunday, February 18, 2018

Makhikoi Episode 2 - Sioux and Natives Alliance - Age of Empires 3 Custom Scenario

This is my 2nd custom scenario for game Age of Empires 3, a RTS game created by Ensemble Studio. Age of Empires 3 is very popular RTS (real time strategy) game that first debut in the '90 and then the third version release in 2005. The game have been released with two Expansion Packs. The first expansion pack is The Warchiefs. In this expansion pack, there are new Native American Tribes minor civilization. In total, there are 19 Native American Tribes settlements where we can access via custom scenario editor.

In this custom scenario, I have put all 19 Native Tribes settlement so we can play them all in one single scenario. If you haven't play the firs scenario, download it HERE - Makhikoi Episode 1 - Nineteen Tribes.

Here are the custom scenario descriptions :

Makhikoi Episode 2 - Sioux and Natives Alliance

version : 1.00 (February 2018)
Age of Empires 3 version : required The Warchief Expansion Pack
Author :
Download from AoE3 Heavengames 

Makhikoi Episode 2 - Sioux and Natives Alliance Screen shot
(decorated for Eye Candy purposes)

Single Player Custom Scenario:
Player 1 (Human) = Sioux
Player 2 (Computer) = Spain
Player 3 (Computer) = French
Player 4 (Computer) = Portuguese
Player 5 (Computer) = Dutch
Player 6 (Computer) = Russia
Player 7 (Computer) = Germany
Player 8 (Computer) = Ottoman

P1 enemies too all
P2, P3, P4, P5, P6, P7, P8 are ally each other

In this second scenario, Makhikoi will be on Sioux side. In this land, all nineteen Native American Tribes are present. With the help of the Nineteen Tribes' units and technologies, The Sioux will grow into super power in the end. Makhikoi and the Sioux will challenge seven European enemies. The main goal in this custom scenario is to enjoy the NAT units. This scenario has been designed to motivated player 1 to build all 19 trading post / settlements. When you build trading post , you'll received various rewards.

How to Win:
- Defeat all enemies

How to Play:
In Single Player > Custom Scenario

In Multi Player, if you wish to records the game you may want to play this in multi player setting. Just set the players as described above. Set to Classic mode to avoid using Trade Monopoly. The computer AI will never use Trade Monopoly. Player 1, we human, should never use it also. We don't need it. (I have try to forbid Trade Monopoly but it will always enable in the game, I think this is a bug)

Single Player Home City Deck:
- Copy attached file "HomecityX_Makhikoi2.xml"  to folder "..\Age of Empires III - Complete Collection\bin\Campaign\War Chief". This is default folder that contained all homecity for Warchief Expansion Campaign. This folder location can be varied depends on where you install your Age of Empires III files.  Warning , if you failed to copy my intended files into that folder, your home city deck will be nulled. 
- You can set up your own home cities by copying the whole text in your Sioux Home City (in Savegame\sp_Hunkpapa_homecity.xml) and copied it into that HomecityX_Makhikoi2.xml files. Just learn the tag and set it up.

Multi Player The Home City deck:
Homecity deck already built in the scenario file when played as Multi Player.

Playing Level Recommended
Expert. This custom scenario designed with intention to be played at Expert level. Anything below that, player 1 will be over power. We want to have the best counter play from computer AI.

If you want to change the playing level goto Scenario Editor, menu Scenario > Playtest Scenario > set player to 1 and set your desired playing level. Press CANCEL and then save the scenario.

Recommended Strategy: 
The enemies had been located based on their capabilities in handling rush. You should rush majority of them. The strongest enemies are the furthest in the north and we need to face them in full power.


Starting bonus for P1 : 
1 Teepee (this is to avoid getting zero populations when played in multiplayer , a known bug)
Fire Pit
1 Trade Post Travois
Large Coin Crate and Large Food Crate
50 Experiences

Build Trade Post bonus :
1 Trade Post = 100 Food, 100 Gold, Native Treaty Shipment
5 Trade Posts = 250 Food, 250 Gold, Advance Trading Post Shipment
10 Trade Posts = 250 Food, 250 Gold, Black Arrow Shipment
12 Trade Posts = Onikare Shipment
14 Trade Posts = Blood Brothers Shipment
16 Trade Posts = Native Warrior Shipment
19 Trade Posts = Dakota, Hunkpapa and Lakota Support Shipment

Build Nootka Trade Post / Settlements :
1 Fish Boat
10 Nootka Clubman
Nootka Bark Clothing Tech
Nootka War Chief Tech
Nootka Potlatch Tech

Build Mapuche Trade Post / Settlements :
1 Fish Boat
10 Mapuche Clubman
Mapuche Tactic Tech
Mapuche Ad-Mapu Tech

Build Lakota Trade Post / Settlements :
Sioux Nakota Support Shipment
Lakota Horse Trading Tech

All Trade Post / Settlements :
Everytime you build Native Trade Post, you'll received their necessery technologies. In the end, the Sioux will be super power due to this features.
Everytime you build Native Trade Post, the surrounding Teepees will be converted as yours. This is to compensated the lack of wall in Sioux civilization. Do protect these Teepees because if you lost them you will gradually weakeaned.

There are two enemies that will granted you 10 Native Villagers + Travois Farm if you defeat them, keep an eye on them.

And many on the map treasures and crates!

Native Trading Post Grouping Object:
This scenario (and the other scenarios I created) use a group object. These group object named as eg. "cherokee native village.xml" and others. These files must be present in folder "..\Age of Empires III - Complete Collection\bin\RM2\groupings". In case you didn't have this, you can download it from HERE. Put the files in that folder.

- Choose your enemies wisely and rush them early. You can only survive this scenario if you success killing at least three enemies in the first 15 minutes.
- Do not underestimated the Natives units, will all their tech, they will be strong in late game.
- Create as many trade post to get the bonus. Planned you trade post build sequence and see which settlements gives you the best support according to your strategy. The NAT units is not powerful in early game but their techs come in handy.

Here the screen shots and eye candy from this scenario..:

In game screen shot for Makhikoi Ep.2 - Sioux and Natives Alliance

Age of Empires 3 Custom Scenario Eye Candy from Makhikoi Ep.2 - Sioux and Natives Alliance

Age of Empires 3 Custom Scenario Eye Candy from Makhikoi Ep.2 - Sioux and Natives Alliance

Age of Empires 3 Custom Scenario Eye Candy from Makhikoi Ep.2 - Sioux and Natives Alliance

Age of Empires 3 Custom Scenario Eye Candy from Makhikoi Ep.2 - Sioux and Natives Alliance

Age of Empires 3 Custom Scenario Eye Candy from Makhikoi Ep.2 - Sioux and Natives Alliance

Please send me feedback when you played this scenario, will really appreciated it. For other Makhikoi Episodes and more please visit my blog : I have made several scenarios with all Native American Tribes sockets in it. This scenario have been played test by me and friends for months.

DO NOT HIJACK MY SCENARIO.....PLEASE....It takes large amount of times to create this!

Play the MAKHIKOI Campaign HERE :

Makhikoi Episode 6 - The Natives in Cities of Wonders

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